Actionable Gamification: Beyond Points, Badges, and Leaderboards by Yu-kai Chou
My rating: 5 of 5 stars
Core Drives of Gamification:
Core Drive 1: Epic Meaning & Calling
Core Drive 2: Development & Accomplishmen
Core Drive 3: Empowerment of Creativity & Feedback
Core Drive 4: Ownership & Possession
Core Drive 5: Social Influence & Relatedness
Core Drive 6: Scarcity & Impatience
Core Drive 7: Unpredictability & Curiosity
Core Drive 8: Loss & Avoidance
View all my reviews
Subscribe to:
Post Comments (Atom)
Brain Words: How the Science of Reading Informs Teaching
Speed reading practice (promo) Book notes: “The more you read and study and experience life, the more words you add to that dictionary in...
-
Readlax: Скорочтение! Как научиться быстро и эффективно читать (промо) Лучшие цитаты из книги: "гораздо большей проблемой является то,...
-
Reading speed test (promo) Book notes: “You have projects you’re actively working on—short-term efforts (whether in your work or personal ...
-
Good book about brain science What I like: - good structure - science point of view - many examples and investigations - it has pra...
No comments:
Post a Comment